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Vector Graphics Demonstration• How Vector Software Differs from Bitmap Graphic Applications •
Commentary by Paul Jacobsen
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Vector Graphics and Bitmap Graphics are very different yet most people do not know the differences. One very important difference between the two is 'scalability' ...the ability to re-size an image. When you see a fuzzy, chunky looking image on a web page, or in a document, it's a good bet the image was too small in it's original form and the page author, knowing no better, simply stretched the bitmap to the larger size required ...sacrificing image clarity in the process. It should be noted, however, that down-sizing a bitmapped image will not adversely affect its quality since the pixels it is made of are being compressed rather than stretched. Had a vector image been used in this scenario, the fuzzy, chunky image could have been up-sized to the exact proportions needed with absolutely no sacrifice in quality. See example below. |
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This example is extracted from the demonstration image on this page. |
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Vector image at 500% zoom / magnification |
![]() Bitmap image at 500% zoom / magnification
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Creating an Aztec Pyramid in the Jungle |
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Vector software operates similarly
to CAD (Computer Assisted Design) programs in that it mathematically describes
an item with lines and curves is opposed to
colored pixels in a bitmap image. Once the objects required to construct
the illustration are created, they must be filled with appropriate textures
and shadows, then arranged on layers (front to back) to accomplish the 3D
look. See the simplified example below. |
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Layers in Vector Illustration
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Step One - Creating the Vector Outline Drawing (Wire Frame Drawing) |
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This step is simply creating all the objects that will be required to make the final image. Working in 'wire frame' mode is the 'drafting and measuring' stage. |
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Step Two - Assembling Components and Applying Textures & Effects |
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a) The objects
for the platform at the top of the pyramid are created and grouped into one
object, then placed atop the pyramid base. Since vector images are made of individual objects, it is never too late to go back and adjust any component later on, or even add new ones to a layer to achieve the desired final result. Basically, a vector image is entirely 'modular' in nature which means individual elements can be changed, replaced and manipulated with no carry-over effect(s) on other objects. |
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Step Three - Finishing Touches |
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— Related
Pages — Contents of this web site
are
Copyright © 1993 - 2005
Paul Jacobsen [TGD] unless otherwise
noted. Last Updated - 11/19/2005 09:26 AM Vector Graphics Demonstration |
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